Scoring Type: Head-to-Head
Start Scoring on: Week 1
Can't Cut List Provider: None
Max Moves: No maximum
Max Acquisitions per Week: No maximum
Max Trades: No maximum
Trade Reject Time: 2 days
Trade End Date: December 2, 2011
Trade Review: League Votes
Waiver Time: 2 days
Waiver Type: Continual rolling list
Weekly Waivers: None
Post Draft Players: Follow Waiver Rules
Invite Sharing Tools: Disabled (prevents snooping by non-league members)
Roster Positions: QB, WR (2), RB (2), TE, W/R/T, K, DEF, BN (6), IR*
(*Not so sure about the value of an IR spot for non-keeper leagues; players placed on "IR" in the NFL are deactivated and ineligible to return for the current season. Don't count on using the position to protect an injured player.)
Fractional Points: Yes
Negative Points: Yes
Make League Publicly Viewable: No
Weekly stat categories (all values rolled over from last season):
Offense
Passing Yards ... 30 yards per point; bonus 5 points at 400 yards (bonus awarded once)
Passing Touchdowns ... 6
Interceptions ... -2
Rushing Yards ... 15 yards per point
Rushing Touchdowns ... 6
Reception Yards ... 15 yards per point
Reception Touchdowns ... 6
Return Touchdowns ... 6
2-Point Conversions ... 2
Fumbles Lost ... -2
Offensive Fumble Return TD ... 6
Kickers
Field Goals 0-19 Yards ... 3
Field Goals 20-29 Yards ... 3
Field Goals 30-39 Yards ... 3
Field Goals 40-49 Yards ... 4
Field Goals 50+ Yards ... 5
Point After Attempt Made ... 1
Defense/Special Teams
Sack ... 1
Interception ... 2
Fumble Recovery ... 2
Touchdown ... 6
Safety ... 2
Block Kick ... 2
Return Yards ... 50 yards per point; bonus 1 point at 50 yards (bonus awarded once)
Kickoff and Punt Return Touchdowns ... 6
Points Allowed 0 points ... 10
Points Allowed 1-6 points ... 7
Points Allowed 7-13 points ... 4
Points Allowed 14-20 points ... 1
Points Allowed 21-27 points ... 0
Points Allowed 28-34 points ... -1
Points Allowed 35+ points ... -4
Head-to-head leagues only:
Playoffs: Week 14, 15 and 16 (8 teams)
Note: Week 16 runs the seven days from December 20 to December 26.
Divisions: Yes (2 divisions)
Note: Teams are assigned to divisions by Yahoo! as they are registered for the league.
Playoff seeding: Division winners awarded top playoff seeds
Draft hours will be 9:00 a.m. ET to midnight ET, with an overnight pause. If your turn occurs during a draft pause, you may make your selection if you so desire ... you need not wait for the draft pause to end.
We'll start with a five-hour limit between picks and adjust as necessary, with a goal of finishing by Labor Day.
Evil Commish slacker penalty: If a manager runs the full draft clock twice without making a pick, his/her team will receive only half the normally allotted time for the next two rounds. Please maintain an adequate
AVIALABLE queue and communicate with your fellow league members ... especially your designated picker(s). Evil Commish reserves the authority to impose reduced clock time beyond the two-round penalty for any manager who repeatedly misses his/her turn. Such an extreme measure should not be necessary, given the designated picker and auto-pick options available in Draftime.
All draft picks are restricted to players in the current Yahoo! pool at the time your turn occurs. Please remember that the Draftime player list is not customized by league. If you have any questions regarding a player's eligibility, take a moment to check the Yahoo! player list for our league before you draft him.
You can use Draftime to trade picks, players, or both.
Projected start: Wednesday, August 10